Blizzard isn’t resting on its prickly Diablo 4 laurels. General manager Rod Fergusson has revealed a Diablo series roadmap covering the next decade of demon-slaying delights.
The Game File newsletter had a “chain interview” with Fergusson, Riot’s Marc Merrill, MachineGames’ Alex Torvenius, Virtuos’ Giles Langourieux, Skydance’s Shawn Kittlesen, and former Insomniac and PlayStyation figures Ted Price and Shuhei Yoshida. The cool concept involves each person asking one question for the next person to answer.
Fergusson had Merrill as his question-giver, and Merrill asked him, “How are you thinking about the next big inflection point and installment for Diablo? Because that’s a storied franchise that has legs.”
Diablo Series Fuure is Still Heating Up
Fergusson was not coy about answering that one and spoke positively about Diablo’s future whilst somewhat ambiguously laying out Blizzard’s plans.
“We’re here for the long haul. We’ve been doing long-range planning recently. And I’ve created a roadmap—a 10-year roadmap…it was actually a 12-year [roadmap]—I can see this, this, this and this and all these different things that we can do, [which] is really inspiring. And it’s really exciting. We’re focused on what players want…I can’t tell you much more than that.”
Publicly, Blizzard already has plans laid out for Diablo 4 for the rest of 2025 leading into 2026. A new expansion (the game’s second) is due in that time, and Blizard is also working on a new ranking system and leaderboards.
This summer sees the Sins of the Horadrim season kick off in Diablo 4, where there’s a return to Nightmare Dungeons with new activities and interactions that allow players to progress the intensity of the dungeon while hunting down the barons of Hell itself. The season after that, Infernal Chaos, will close out 2025.
Diablo IV is currently in the season of Belial’s Return, which I was disappointed to learn was not a Basket Case crossover featuring everyone’s favorite misshapen violent freak in a wicker basket. Never say never, though, because if Ninja Turtles can be in Call of Duty, why not have cult ’80s horror monstrosities in the acclaimed Diablo series?